No thanks bro, I already live in Utah.
Haha, wow. I’m sorry.
yay, Colonialism Simulator 🥴
Black and white?
Where’s the giant creature? If I can’t have a 100ft tiger throw its faeces at villagers, I’m not interested.
ActRaiser
The music in that game was fire af.
If murder isn’t an option its not realistic
From the blurb:
Sacrifice them to summon a mortal or kill them and use their corpses to resurrect some zombies!
That being said:
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I’m not totally sure that realism is necessarily the best complaint when it comes to the capabilities of a god in a god game.
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It seems like one could issue that complaint about most games. I don’t think any, say, tennis games let you murder your opponent, though that’s clearly at least a possibility in real life.
Sports game based around cheating (including murdering opponents) and covering it up could be fun
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A sale directly upon early-access release is never a good sign
For what it’s worth, sales upon early access release (or even 1.0 release) is somewhat common in the indie scene.
I believe the goal is to try and convert as many wishlists into sales.
Im not 100% sure if this is true but I’ve been told its due to steams email policy.
They’ll email everyone when a wishlist game goes on sale and they also email everyone when a game has a 15% or more sale. Doing a 15% sale on launch doubles the chance of people seeing the emails.
…That’s extremely common. Tons of games have launch day sales