• mohab@piefed.social
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    19 hours ago

    Hmm… but isn’t it an “ongoing series”? Like, you can have short or long arcs, but if the continuity is the same, the story technically hasn’t ended.

    I agree gaming takes it a step further, but this is like comparing a worse example to a bad one… yeah, one is worse, but they both suck at the end of the day.

    I’m glad you like Fast and Furious, but it’s only one example of many. It’s not the only movie franchise being milked to death, and won’t be the last.

    • ampersandrew@lemmy.worldOP
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      19 hours ago

      It can be an ongoing series, but you can get a sense of closure each time. Star Wars had closure in 1983 and 2005 and 2019 as they kept adding on to it, each time seeming like it was done; and each spin-off had closure by the time credits rolled.

      • mohab@piefed.social
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        3 hours ago

        Hmm… I suppose I can just put this down to my disagreeing with the article’s headline: I say a lot of movies and novels don’t offer enough closure and are bad examples to follow—games can and should do better, IMO.

        I’d rather get Project G.G. or Scalebound than the 15th Assassin’s Creed game in as many years or even Bayonetta 3, TBH.