• GoldenDeLorean@lemmy.world
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      3 months ago

      you just unlocked a core memory. Tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka

  • reddig33@lemmy.world
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    3 months ago

    It would be nice if at the very least the app stores wouldn’t bother posting the rip off versions.

  • Daxtron2@startrek.website
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    3 months ago

    Nothing about flappy bird was original when it came out and half its assets were ripped from other games.

    • Maalus@lemmy.world
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      3 months ago

      Yeah because it was a free game in the “hold to fly the helicopter up” genre that wasn’t supposed to blow up this much. There are millions of such games on app stores, steam, etc. Some of them catch lightning in a bottle and become ridiculously popular despite there not being anything special about them.

  • Miles O'Brien@startrek.website
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    3 months ago

    I saw an arcade version at a flea market in Ohio a few weeks ago.

    I was confused as fuck, but figured “well the creator probably doesn’t give enough of a shit to sue anyone over it”

    I guess I’m kinda right.

    • AwkwardLookMonkeyPuppet@lemmy.world
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      3 months ago

      I read an article about him back when the game was popular. He was making $14,000 per month off the game. He said he had no plans to quit his job. I guess the sales stopped and he stopped caring. But it’s kind of weird not to care about something earning you $14,000 per month.

      • Wrufieotnak@feddit.org
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        3 months ago

        The sales stopped because the developer took the app from the store and made it really really hard to get thereby. He did it because he didn’t want people to get addicted to phone games and contribute to that. So for him it was morals over money, literally! You can read about it on wikipedia

        • AwkwardLookMonkeyPuppet@lemmy.world
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          3 months ago

          That’s almost unheard of these days. I think it helps that he already had enough money, but still, a lot of people can never feel like they have enough money. Good for him!

          Edit: holy shit! I just clicked the link. The game got to the point that it was making $50,000 per day! That’s insane. $50k per day for something he coded over a weekend. Man, I wish the internet still held those types of opportunities for regular people.

    • SkyezOpen@lemmy.world
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      3 months ago

      I saw one in an actual arcade called “flappy tickets.” Hell, half of the games there were shitty mobile games blown up onto a big screen.

  • workerONE@lemmy.world
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    3 months ago

    I thought the creator committed suicide when the game became popular… Edit he didn’t

    • /home/pineapplelover@lemm.ee
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      3 months ago

      Yeah I thought the same. I knew I saw it or read it somewhere but apparently that’s not true. I still don’t remember the reason why he took it off. Wonder if the death threats were actually true too.

      • AngryCommieKender@lemmy.world
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        3 months ago

        He took it down because he felt it was too addictive. He made $50,000 the day before he took it down, so he was choosing morals over money.