In theory, it’s just an algorithm that will always produce the same output given the exact same inputs. In practice it’s nearly impossible to have fully deterministic outputs because of the limited precision repeatability we get with floating point numbers on GPUs.
In theory, it’s just an algorithm that will always produce the same output given the exact same inputs. In practice it’s nearly impossible to have fully deterministic outputs because of the limited precision repeatability we get with floating point numbers on GPUs.