None of the languages give the same runtime guarantees as Rust without having a garbage collector.
I think people in this thread are putting Rust in the same bucket as garbage-collecting languages, but there is a performance cost to garbage collecting. Rust doesn’t have a garbage collector and this is why Rust is very fast and still can guarantee a lot of runtime errors won’t happen (unlike in C, c++ etc).
But it’s really complicated to write code in Rust. Not the basic code but if you have lifetimes on things or use async code and want to change it, you may have to spend hours reworking your entire program.
Agree. I get very grumpy refactoring async rust. It’s the only time at the point in my career that I think “what the fuck I don’t know anything about anything I think I’m a lizard”
None of the languages give the same runtime guarantees as Rust without having a garbage collector.
I think people in this thread are putting Rust in the same bucket as garbage-collecting languages, but there is a performance cost to garbage collecting. Rust doesn’t have a garbage collector and this is why Rust is very fast and still can guarantee a lot of runtime errors won’t happen (unlike in C, c++ etc).
But it’s really complicated to write code in Rust. Not the basic code but if you have lifetimes on things or use async code and want to change it, you may have to spend hours reworking your entire program.
Agree. I get very grumpy refactoring async rust. It’s the only time at the point in my career that I think “what the fuck I don’t know anything about anything I think I’m a lizard”
Async Rust has a long way to go. Eventually someone will figure out a decent abstraction. That’ll be good.
Removed by mod