Agent Karyo@lemmy.world to PC Gaming@lemmy.caEnglish · 2 months agoDoom: The Dark Ages requires a GPU with ray tracingwww.digitaltrends.comexternal-linkmessage-square56fedilinkarrow-up1112arrow-down14
arrow-up1108arrow-down1external-linkDoom: The Dark Ages requires a GPU with ray tracingwww.digitaltrends.comAgent Karyo@lemmy.world to PC Gaming@lemmy.caEnglish · 2 months agomessage-square56fedilink
minus-squareILikeBoobies@lemmy.calinkfedilinkEnglisharrow-up9arrow-down2·2 months ago8gb is intro level for gpus anyway so that’s not a big deal I suppose if you’re going to have ray tracing it cuts down development time to not have to redo lighting again for when the feature is off
minus-squareKogasa@programming.devlinkfedilinkEnglisharrow-up3·2 months agoThe amount of VRAM isn’t really the issue, even an extremely good GPU like the 7900XTX (with 24GB VRAM) struggles with some ray tracing workloads because it requires specially designed hardware to run efficiently
minus-squareILikeBoobies@lemmy.calinkfedilinkEnglisharrow-up1·2 months agoDifferent points On min vram On ray tracing
8gb is intro level for gpus anyway so that’s not a big deal
I suppose if you’re going to have ray tracing it cuts down development time to not have to redo lighting again for when the feature is off
The amount of VRAM isn’t really the issue, even an extremely good GPU like the 7900XTX (with 24GB VRAM) struggles with some ray tracing workloads because it requires specially designed hardware to run efficiently
Different points
On min vram
On ray tracing