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Cake day: June 15th, 2023

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  • Honestly I wouldn’t be surprised if this started happening at Lemmy too. Its a lot easier to control what kind of content is on a platform when you do something like this.

    Now, I don’t particularly think this is a good idea, but I can see the benefit of this as well. People have the freedom to upvote whatever they choose, even if I think they are dumb for doing it, and they shouldn’t have to worry about anyone other than law enforcement or lawyers (in extreme edge cases) using that information against them.



  • It looks like a PS3 game with post processing or ReShade. The texture quality is actually sometimes worse than a PS3 game.

    Looking at games like Demons Souls, Batman Arkham City, MGS 4 + V, NieR 2010, etc, Wilds does not look like much of an improvement. And some of those games released early in the life of the PS3, so they werent even using the maximum capabilities of the hardware. Sure, Wilds has SSAO and RayTracing (if your GPU can even handle running that at an acceptable framerate), but if you turn those effects off to get better performance the game looks like a PS3 game. And by better I mean you go from like 40fps to 55fps, with Frame Gen disabled.

    The game is an unoptimized mess and it does not provide a graphical improvement to explain the bad performance. Its not like Cyberpunk 2077, with hundreds of NPCs or something. There like, 20 dudes in a box canyon village tanking your fps down to sub-30fps.





  • While I definitely agree the overall best design goes to the Atari 2600, this comes in close second for me:

    This bad boy (or girl, rather) is the Casio Loopy. Yes, Casio, the company primarily known for making wristwatches. This console was only released in Japan, and when it launched it had a target demographic of girls and young women. The console came with a built-in sticker printer, and the games were woman-targeted games in genres like romance, fashion, and life simulation (like Animal Crossing). Only 10 games were ever made for the Loopy, by the way. Its biggest failure and reason for not selling well was being a console that had games that looked like the SNES but having to directly compete with the PS1 and N64, as well as the replaceable sticker cartridges being very expensive.

    Now, I am a man, and I am clearly not a part of the target demographic of this console. The games are entirely uninteresting to me, except maybe the Animal Crossing-like game “I Want A Room In Loopy Town.” But something about the curved shape of the console and its cool purple hue speak to me. The black cover for the sticker ejection port has me imagining a newer version playing an animated logo on that part if a small screen was behind it. The absurdly massive Eject button just looks like it gives the most satisfying “kerchunk” when you press it to eject a cartridge.

    In third place I’d have to give a shout out to the Apple iMac G3, even though I really dislike Apple products and its neither a game console.or made for gaming in general, something about the white and bold color combo just looks really cool. The mouse was really bad though. Got a bit of that Frutiger Aero look.


  • The point of this is obviously the charity, but I’m not gonna lie, after a quick look at the included games, if Tunic wasn’t in this bundle I would feel ripped off paying $10 for it.

    I don’t see any of those other games combined being worth $10 to me. Multiple visual novels / story games, puzzle games, and many games that look like a generic Kemco published RPG Maker game but with a pastel color palette this time. Again, I get that the point of this is charity, but Tunic is literally the only game that I would say brings value to this bundle. If someone already owns Tunic and is considering this, I would say to just directly donate the money.




  • As a long time fan of Dino Crisis, an an avid hater of the REmakes for ditching the fixed cameras for generic, now over-copied over the shoulder camera, I am hoping Dino Crisis gets the “REmake treatment.” It makes me smile to see it so prominently featured in this image.

    Dino Crisis differed from Resident Evil in that it was not truly a Survival Horror game. Capcom knew this from the beginning, as it was marketed as “Panic Horror.” In other words: “Action Horror.” The perfect genre description for the REmake games starting with RE2.

    Survival Horror requires de-emphasis on combat, actively encouraging the player to choose to NOT get in combat (through severe item scarcity or boring combat mechanics that feel unfun to engage with). A third person over the shoulder camera inherently emphasizes combat by making the player want to engage in combat because they feel like they have greater control, and it is more fun. This is why I always say RE1 already has a perfect remake and should be left out of the “REmake treatment.” RE1 is purely Survival Horror, and was not intended to be like a “hollywood action movie” like RE2 and beyond. Dino Crisis, on the other hand, always leaned more into the action side, starting about midway through the original game, and then really almost getting silly in the sequel. Which is why an action camera like the REmakes have would be perfectly fitting to the action focus of the game.

    We don’t talk about Dino Crisis 3. It is unfortunate that the Sep 11, 2001 terrorist attack on the World Trade Center happened so close to the games development, as that was the single reason why the game was completely rewritten to take place in outer space. I mean, it was a tradgedy that should never have happened regardless, but still, you hopefully get what I mean.


  • My personal favorites on PS2, as someone who did not own a PS2 while it was still being manufactured and sold as new. This does not include remakes/remasters or games that have better ports on other platforms (for example, Soul Calibur 2 on GameCube, Dead or Alive 2 on Xbox, Neon Genesis Evangelion 2 Another Cases on PSP, or Need for Speed Underground 2 on PC).

    • Haunting Ground
    • Kuon
    • CyGirls (Both discs are fun but I prefer disc 1)
    • Drakengard 1 & 2
    • Ico
    • Lifeline (requires microphone, very underrated)




  • The NES was extremely dominant among the gamer population with home consoles at the time, which was pretty small. Some gamers may have already owned an Atari, or ColecoVision, or MagnaVox, or other console and did not feel the need to buy an NES. However, the NES was so popular that people rushing to buy it for their children were disappointed that it was sold out. You never read or heard about this phenomenon happening with any other video game console at the time, because it did not happen at the same scale as the NES.

    Of course the NES did not sell as well as the PS2 or Wii, because by the time those consoles released, the general population of gamers had greatly increased, naturally more people would buy those consoles. The same goes for the Switch outselling the Wii and WiiU, the general population of gamers has increased. It would not be entirely surprising to see the Switch 2 outsell the Switch for this very same reason, assuming the global economy improves enough to encourage luxury spending on the same level of when the Switch released.

    Personally, my gaming began with a Super Nintendo. I never had SEGA or Sony consoles growing up. Nintendo up until the Xbox came out, then I had Nintendo and Xbox. And PC. Then the Switch released and it collected dust for so much time I decided to sell it and just keep my PC and Xbox.

    I don’t feel like I missed out growing up, but I do enjoy being able to play games on those platforms I did not play. Some of them were good, but I find a lot of them are subpar compared to what Nintendo and Xbox had.


  • Plenty of early reviews for were positive for Concord and Dragon Age Veilguard, but those ended up being pretty worthless reviews. Access media has ruined critic credibility. It would be stupid to trust a reviewer that knows their media outlet won’t get review copies of the next game from a publisher if they review the game badly, because that will absolutely change the review to be more favorable.

    If Star Wars Outlaws, a game connected to an IP that absolutely has a way bigger market than Assassin’s Creed, did that badly, I can almost guarantee that Shadows will not do better than Outlaws.