

Generally when a corpo says they are not doing some thing what they are telling you it’s that that thing is precisely the first thing they are going to do.
Generally when a corpo says they are not doing some thing what they are telling you it’s that that thing is precisely the first thing they are going to do.
It’s curious because I own all the borderlands games, legally, and I never paid for any of them. For some reason they keep giving them away some 18-24 months after release. I only played the first one and it was a little meh.
The brain drain is about to skyrocket.
I meant, if you really want to play it on day one it will be €11 on Gamepass, otherwise patience gamer all the way down.
And they’ll cost you €80 for a digital copy.
That would be a nice vault to loot.
Oh, didn’t know, I assumed that there will be some form of DRM preventing it. I’ll check into it. Thanks!
So, could I stream my basic Gamepass subscription games on my PC to the deck or will it be capped somehow?
Not even your shittiest moments will be out of reach for the AI.
Very fitting title for this sub indeed.
You are welcome!
Well, I would say that it is just and average history with serviceable combat at best (wonky at worst) and not half bad written characters, even if the dialogue options are normally A, B and C but all they lead to a variation of the same answer. And yet, despite it all, it hooked me for 90 hours. Which it is something, because I very rarely play fantasy settings RPGs nowadays. What got me hooked was the exploration and the sense of being in another world, which is something that I really appreciate in videogames
The world they managed to build is beautiful, it is dark yet colorful if that makes sense. It has this mixture of medieval fantasy with some renaissance and a dash of steam punk and tribal ruins here an there all sprinkled with some phosphorescent fungus. In a sense it feels more like an alien world than a medieval fantasy game and that won mi over.
There is also the exploration. You enter some random ruins and suddenly there is a whole Indiana Jones esque temple with traps and treasure in there. You get the idea. There is one things that many RPGs fail to do and it is to let you explore the world at leisure without worrying about quests. See, in other games you enter a cave with some rotten food and stuff in the floor and chains in the wall but nobody inside. You need to speak to a certain NPC so the quest triggers and then you to go to the cave, again, and see a girl (the NPC’s wife or whatever) chained to the wall and and ugly ogre eating beside her. In Avowed the quests happens as you go, you don’t need to “trigger” them. So you go to that cave see, the ogre and the girl and you decide if you want to talk to the ogre or kill it right away, then you might get a quest item depending of what you did and then, latter on, you may find the NPC and reedem the item for a reward or whatever or maybe you never find him at all and that’s OK. This way the exploration is so much fun and organic.
Just finished the game yesterday, around 90 hours so don’t think I’m going to do NG+ anytime soon but glad they added it for those who will do.
Can’t wait for Yuzu 2 to come out.
I wish them the best flop
I mean sure, but played my fair share off arcades back in the day and some would eat your quarters faster than others and games too difficult like this one didn’t attract much attention even if they were flashy one because we kids were broke AF.
For AAA games. Make a barely serviceable game with the least possible effort so that it can serve as a wrapper for micro transactions.
No surprise, the new normal.
The video looks like a lot of cutscenes and finisher movements but very little, if anything, actual gameplay