• RightHandOfIkaros@lemmy.world
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    7 hours ago

    This is as much of a valid complaint now as it was back then.

    There is absolutely no excuse for games now to be over 100GB in storage space. Unless you have the longest game ever that span across like 1 and a half “normal” game lengths. The biggest games now should be 60GB or less. So many developers refuse to compress things that could be compressed with zero noticeable loss in quality except for maybe a camera being really close to an object with an 8k display resolution.

    At the absolute worst, do what games used to do for like 6 months before not caring: make the game for 1080p players, compression and all, then offer a free DLC with all the uncompressed stuff. At least make the storage feast optional.

    • Womble@piefed.world
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      7 hours ago

      The most annoying thing is there is a trivial to implement way to close to halve these stupidly inflated sizes: make the highest resolution of textures a free DLC that you optionally install

    • qarbone@lemmy.world
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      7 hours ago

      I mean, if the base game folder is .8 Gb, then aren’t their 3 mods the 1 Gig culprit? That’s a moddev issues and not many are concerned about optimizations.

      Edit: I did misread the bit about the original game size.

      • finitebanjo@lemmy.world
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        1 hour ago

        You did misread but you’re probably also still correct. The modded game files are 1.82 total while the previous version of the game was 0.837, while I don’t know for sure what the newer version filesize was it was still an odd complaint for them to make.

    • PalmTreeIsBestTree@lemmy.world
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      7 hours ago

      Reminds of the those shitty Battlefront Remasters with upscaled 8 or 4k textures or whatever it was. Games went from being less than 5gbs to being 60 gb or something like that.