According to these new numbers from Valve, the Linux customer base is up to 1.96%, or a 0.52% jump over June! That’s a huge jump with normally just moving 0.1% or so in either direction most months… It’s also near an all-time high on a percentage basis going back to the early days of Steam on Linux when it had around a 2% marketshare but at that time the Steam customer size in absolute numbers was much smaller a decade ago than it is now. So if the percentage numbers are accurate, this is likely the largest in absolute terms that the Linux gaming marketshare has ever been.

Data from Valve: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam?platform=combined

  • zer0@thelemmy.club
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    1 year ago

    So awesome they run a monopoly on videogames through their useless closed source spyware.

    • miss_brainfart@lemmy.ml
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      1 year ago

      Well, their position is what allowed them to do so much for Linux. And their desire to distance themselves from Microsoft, which I’m absolutely on board with.

        • miss_brainfart@lemmy.ml
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          1 year ago

          Of course they did it because it benefits themselves. But it doesn’t only benefit themselves, which is more than you can say about many others.

      • zer0@thelemmy.club
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        1 year ago

        The only desire they have for is money, this is the same company that doesn’t mind promoting gambling to kids. Their stupid ass closed source launcher that shouldn’t exist needed to run software is a million light years away from what Linux stand for

    • lukini@beehaw.org
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      1 year ago

      It’s not useless. None of the launchers are. I greatly appreciate the auto updating of games, earning achievements, among others things. Sure they have issues, but they would have been dethroned years ago if people didn’t like their software compared to companies like Epic.