• yoevli@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 year ago

    To Valve’s credit, since that post they did implement base station power management and some DEs now implement Wayland’s DRM leasing protocol, and there’s a somewhat buggy async reproduction implementation in place (although it’s broken in SteamVR 2.0 onwards).