• diprount_tomato@lemmy.world
    link
    fedilink
    English
    arrow-up
    10
    arrow-down
    3
    ·
    1 year ago

    Paradox? The company that makes like 626264727 DLCs that make a playable game experience like worth 300$

    • Katana314@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      1
      ·
      1 year ago

      I get the impression Paradox players are either dedicating their whole gaming lifestyle to one simulator, or are only intended to buy a few of those DLCs. The picture of what it costs to buy every DLC at once is probably a bit disingenuous, just like the total cost of buying every Magic: The Gathering card ever produced.

      It does sound like keeping the DLC out of in-game menus would at least avoid distraction until you’re out of game browsing the Steam store, which seems like a plus.

      • TheSpookiestUser@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        arrow-down
        1
        ·
        1 year ago

        I’ve bought every Stellaris DLC over the years, and I’m not even a particularly avid Stellaris player (347 hours played (which while notable is peanuts compared to the superfans’ hours) and haven’t played recently). Here’s my thoughts on it:

        I buy DLCs day 1 that I am supremely interested in, and everything else I pick up on discount either during a sale or from another site (not sketchy key resellers - I use https://isthereanydeal.com/, which lists more legitimate sites). In multiplayer, all players can use the DLC the host has, so I’ve been the dedicated host for my friend group there. I don’t think the massive amount of DLCs is good, but it is at least tolerable (I liken it to a subscription model) and I enjoy how the devs share some of their insights during the development process. Despite all the flaws it has, Stellaris is a really cool sci-fi 4x game that probably has the least ridiculous learning curve compared to other Paradox strategy games.