- cross-posted to:
- [email protected]
- [email protected]
- cross-posted to:
- [email protected]
- [email protected]
Did nobody really question the usability of language models in designing war strategies?
Did nobody really question the usability of language models in designing war strategies?
It’s a WAR GAME. Emphasis on war and game. Do you chuckle fucks think wargame players should emphasize kumbaya sing dance or group therapy sessions in their games?
If the goal is to win and overwhelming force is an option, that option will always win. On the contrary, in the modern world, humans tend to try to find non-violent means in order to bring an end to wars. The point is that AI doesn’t have humanity but is still being utilized by militaries (or at least that’s what I think)
And a language model, absolutely unsuited for this task, just as much as a lawnmower or a float needle.