alessandro@lemmy.ca to PC Gaming@lemmy.ca · 8 months agoRiot Games talk Vanguard anti-cheat for League of Legends and why it's a no for Linuxwww.gamingonlinux.comexternal-linkmessage-square25fedilinkarrow-up151arrow-down11
arrow-up150arrow-down1external-linkRiot Games talk Vanguard anti-cheat for League of Legends and why it's a no for Linuxwww.gamingonlinux.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 8 months agomessage-square25fedilink
minus-squarejustJanne@startrek.websitelinkfedilinkarrow-up1·edit-28 months ago Note what other people in this thread are saying. Sorry, but being a developer I can tell when players are just repeating half-truths they read online. There’s no reason why strategies that work in any other kind of computer science shouldn’t work in gaming. In fact, it sounds like you think a ‘ban’ is something bad to these players or will stop them. If it did, I’d probably be enjoying Rust still. The difference between an attack costing $0.00 and $$0.01 is enough to reduce attack volume by orders of magnitude. Even just costing the attacker 30 seconds is enough to have a massive effect, which is why captchas exist. Game keys tend to be in the $1 - $5 range, which makes bans an extremely useful tool.
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Sorry, but being a developer I can tell when players are just repeating half-truths they read online.
There’s no reason why strategies that work in any other kind of computer science shouldn’t work in gaming.
The difference between an attack costing $0.00 and $$0.01 is enough to reduce attack volume by orders of magnitude.
Even just costing the attacker 30 seconds is enough to have a massive effect, which is why captchas exist.
Game keys tend to be in the $1 - $5 range, which makes bans an extremely useful tool.
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