• Graphine@lemmy.world
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      1 year ago

      HG hasn’t implemented EVERYTHING as promised. Honestly…

      But the game is a lot better. Very little bugs. Spent some hours with it via Game Pass. I enjoy it way more versus Day 1 release. But the core mechanics are still a problem. That loop of “mine, find stuff, build a quick base (new), leave planet” is still present. They’ve just added extra stuff to do, but that little quirk is what makes the game get boring REALLY fast. Even the planets are still single biome which creates this lack of need or desire for exploration. I want to do things outside of that, and while I can with missions, the missions are boring and lackluster. Without a doubt, the game is still decent in its own right. But $60 dollars? Hell no.

      You just can’t fix how a game was intended to be played unfortunately.

        • Goblin_Mode@ttrpg.network
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          1 year ago

          At the end of the day this is all subjective so far be it from me to claim objectivity. That being said I don’t think you could really classify a lot of that as “things to do”

          Managing fleets is just about W keying in space until you see a frigate and buying a couple ships with high stats. But in my experience stats don’t even really matter because the missions are almost always a success anyway. Speaking of fleet missions they are imo the most mobile game-y “come back in 26 hours” passive resource thing imaginable. No interactivity, just press a button and come back later.

          Managing the village was fun for the first I’m gonna say 2 hours. Now it’s just another passive resource that pays out every 24 hours and makes me do some combat every time I visit. That well is about 2 inches deep and produces just enough water for me to call it a feature.

          Daily quests are very samey. A lot of fetch quests for miscellaneous doodads that basically boil down to "go to the same terrestrial bunker you’ve seen 100 times on 100 worlds, Kill some sentinels (or bugs), interact with console, Get some cryptic dialog, return to quest giver, receive dosh. Again, Kinda fun at first, gets boring as hell very quick.

          Ship collecting is at least interesting in that the RNG and strategy mesh nicely. But without any way to customize your ship outside of just finding one that looks the way you want there’s nothing more to do with them besides look at them. There’s no real reason to have more than 1.

          Listen I don’t think the game is particularly bad. I’d even say it’s an upper tier “podcast game”, hell I have 100+ hours in it over like 3 years myself. But let’s not kid ourselves and say it’s a great game. It’s a perfectly Passable time waster to keep your hands busy while you do something else like chat with friends or read an audiobook (see: “podcast game”)