• frezik@midwest.social
    link
    fedilink
    English
    arrow-up
    6
    ·
    4 months ago

    For end users, sure. It’s specifically designed as a lower level interface that’s harder for developers to implement.

    • ILikeBoobies@lemmy.ca
      link
      fedilink
      English
      arrow-up
      7
      ·
      4 months ago

      Windows users use DXVK to boost framerates, it was the solution for making Elden Ring playable it’s first month

      I would say at that point the cost/reward is worth it

    • merthyr1831@lemmy.ml
      link
      fedilink
      English
      arrow-up
      1
      ·
      4 months ago

      True, though for most game/graphics developers you’re never interfacing directly with the graphics API, you’ll let your chosen engine/library do the heavy lifting.

      It does have the downsides of increasing the barrier to entry for custom/bespoke engines but those edge cases seem to be covered well by DXVK.