I knew it was bad but this is hilariously bad.

  • SpaceNoodle@lemmy.world
    link
    fedilink
    English
    arrow-up
    14
    arrow-down
    8
    ·
    4 months ago

    They’re being quite disgusting about it, too.

    I experienced one lockup, noticed one takedown animation glitch, and found one rare interaction bug where a container stays in the closed/interactive state after being emptied. Not bad at all for 25 hours into a game at launch.

    • PunchingWood@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      3
      ·
      4 months ago

      I had a lot of crashes back at launch, but after trying out a lot of things I think it eventually came down to my GPU being undervolted, didn’t have a single crash since. The undervolt worked fine with Wukong, but that game isn’t even remotely the same scale as Outlaws.

      Been at it for about 23 hours, I think ‘worst’ in-game bug I had was Kay’s hands acting weird on a speeder once, like she was grabbing the air.