• BonerMan@ani.social
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    2 months ago

    One of the only good stores is suddenly the asshole but not because they did something wrong, its because everyone else sucks.

    Fuck that. They aren’t responsible for other’s failures. GOG and itch.io are around and doing fine and aren’t hated, if GOG would finally make a Linux GOG Galaxy without having to go through troublesome third Party tinkering (compared to steam) it would be a great competitor. But Epic and the other “stores” just suck ass lack features lack community lack privacy and generally suck ass. That’s not valves fault.

    • Domi@lemmy.secnd.me
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      2 months ago

      if GOG would finally make a Linux GOG Galaxy without having to go through troublesome third Party tinkering (compared to steam) it would be a great competitor.

      I still think this is a huge blunder by GOG. There has to be a very significant overlap in the user base of DRM free software and Linux.

      At least Heroic has matured very well and GOG partnered up with them so something is moving.

      • Grimpen@lemmy.ca
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        2 months ago

        Glad to hear Gog is partnering with Heroic. Heroic is pretty slick, and only getting slicker. Shame to waste effort, and much better than forking and not contributing to upstream.

      • BonerMan@ani.social
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        2 months ago

        By far not enough sadly, and they could literally just integrate proton into a store that runs on Linux, proton is open source (besides some steam API stuff).

        Its not hard and them not doing it shows how little CDPR actually cares about GOG, its either running or not they don’t really give a fuck. And for that it works good all things considered.

        • MindTraveller@lemmy.ca
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          2 months ago

          CDPR aren’t gamers’ friends. Look at the transphobia controversy. Look at promising no crunch and then crunching anyway. CDPR are the “how do you do fellow kids” of the gaming industry. Everything they put out is greenwashed garbage.

          • BonerMan@ani.social
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            2 months ago

            OK, let’s be real, everything gets labeled trans phobia and I bluntly don’t give a fuck about it anymore.

            You can put any word and afterwards trans phobia in to the search engine of your choice and you will get results, I’ve already seen a article claiming that cheese is anti trans and hate on women.

    • mindbleach@sh.itjust.works
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      2 months ago

      “They have a monopoly” doesn’t mean they’re the asshole.

      But they still have a monopoly.

      People get so fucking weird trying to deny this. They insist there’s good reasons none of their competitors matter, when the question was, do their competitors matter. They proudly state they never consider buying from anywhere else… end of thought. No amount of explanation for why they’re the PC gaming store will change that they are the PC gaming store. But the label doesn’t mean it’s their fault. The label means, it is so.

    • jwiggler@sh.itjust.works
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      2 months ago

      I think there’s a difference between them being a good company for customers and them being a digital fief. Similar to how Amazon could be seen as a “good” company by customers (return policy, cheap stuff, etc), but they essentially own an entire marketplace and decides who sells products, and extracts rents from people who are making good innovative stuff. Steam is the same way.

      Of course, Valve doesn’t have the mistreatment of employees Amazon does. They have no internal hierarchy, which is cool and I imagine means less management involvement. Their president seems to just want to make gamers happy, and thats great too.

      Theyre an anomaly in the business world because they’re seemingly a great company that doesn’t follow monetization trends, while still being hugely financially successful. But they still extract rents from videogame makers, so leftists see that as a black eye.

      • BonerMan@ani.social
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        2 months ago

        Agree with most you say. Just two things

        Steam doesn’t own the market place, as said, gog and itch.io do their stuff, epic is also there (nobody with a brain likes them but they still have a share) and then a publisher could just make a website for their game, Minecraft for example.

        They don’t decide either, the algorithms within steam work very clearly and their seasonal sales are from my knollage open sign up for the devs and publishers. The player specific feeds also work according to tags, play a lot of builder games recently? Steam recommends similar games you might like, sometimes mixes between tags you haven’t played like that.

        In reality it’s almost exclusively up to the devs/publishers and the players what gets sold steam does push indie stuff a little more in recent years but I don’t see the downside of that.

        And secondly.

        “Leftist” real left people would be happy that steam is how it is and would bring constructive criticism. The people screaming Steam bad, are the same people that scream everything else when they get cloud from it.

        • jwiggler@sh.itjust.works
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          2 months ago

          I see what you’re getting at, and I agree to an extent. Steam doesn’t own the whole marketplace, but they do own their whole marketplace, which is the biggest. So I think the issue for leftists that I’m referring to is the rents aspect – profiting off of the value of other people’s work.

          You could argue steam adds some value to accessing games in one place, or that they need to be able to maintain their servers in order to maintain efficient distribution for publishers. But in terms of classical economics Steam doesn’t produce a product, I think it’s arguable they provide a service, and I think their capital is mostly a product of their ownership of cloud capital. When a company makes money based mostly on the ownership of an asset, be it land or machinery or computers, that’s where leftists take umbrage. Not liberals or Democrats necessarily, just leftists.

          But that all said I still like Steam and Valve overall.

          • BonerMan@ani.social
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            2 months ago

            These “leftists” have a screw loose. Servers are a money sink, especially regarding electricity costs. Its not a property they own its a service they provide that costs a lot, servers have gigantic upkeep compared to real estate or similar.

            These “leftists” as said aren’t actually left, they are identity political cloud farmers and no life trolls. Actual left people don’t hate on reality for the sake of it. Shit costs money and actual left people know and accept that. Shure you could argue that steam needs to pay more taxes around the world and I would even agree, that’s a leftist take, but brain rot morons shitting on people doing business isn’t left, its dumb.

            • jwiggler@sh.itjust.works
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              Sorry dude, you have a right to your opinion – but most of what you just said isn’t true. I understand you think it’s ridiculous, but being against rent extraction is a classically leftist political philosophy. You’re right that it costs money to operate servers, but that doesn’t mean those servers are not the property of Valve. They utilize that property to collect rent from publishers.

              That fact is not well liked by leftists. By liberals? Sure, go nuts. But I think you’re in the process of finding yourself in the latter camp, at the moment. I’d definitely encourage you to look up leftists vs liberals because I think you may have a misunderstanding.

              Regardless, I agree the hate/vitriol can go overboard coming from these types of people. I agree with the political and philosophical underpinnings of their frustration, but we are all born into a rat race and taught that we should do anything to get out of it, so no one actually thinks about whether things like “passive income” are right or wrong. We are taught that’s what you gotta shoot for, and I’m not going to blame someone for still believing that.

              • BonerMan@ani.social
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                2 months ago

                I came to think of a good analogy!

                Steam is the guy that build up a stand on a farmers market and sells his goods and the goods from the people in his village that don’t want to brother with the work to drive a hour to the city and set up a stand and stay there all ray long.

                The steam guy does a service and keeps a agreed upon portion of the sales for his needs.

                Its not rent, rent is what the steam guy has to pay as a stand fee.

              • BonerMan@ani.social
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                2 months ago

                Yes, being against RENT is left, but steam is a store not a property that is rented, a real store also needs to pay its employees and profits from selling stuff. Its not rent. Its not passive income either, steam as a store is under constant maintenance and upkeep.

                And i know what liberal means, liberal means less government involvement, however liberals opposite is authoritarian, not left. Left doesn’t need to be authoritarian even though it tends to become in real life.

                I’m a liberal, moderately conservative, leftist, and yes all these terms have separate meanings that don’t excluded each other. Liberal = Less state and government involvement, Conservative = doesn’t like cultural change (in my case its mostly about being realistic about things, so I could replace moderate conservative with realism, however realism isn’t a political terminology) and left is a economic/social orientation that wants to reduce wealth gap between poor and rich.

                I have passive income, I’m literally profiting of of basically every war, doesn’t mean I want war, I just invented intelligently when it was too quite for some time. There are people that hate me for it, and i actually couldn’t care less. I make a dollar doing nothing and they don’t, I still go to work every day like a normal person and contribute with my work, Im also politically active, all the people that are loud and cry on the internet have something in common, their RL sucks and nobody cares about them.

                Again, Rent and a service are different things. And people that don’t understand that are… Well, mistaken.

                • jwiggler@sh.itjust.works
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                  2 months ago

                  The cut that Steam takes from publishers is a rent. It is the equivalent of buying property and allowing an individual or family to live in it, for a cut of their wages. The landowner and Steam do not produce anything – they are a place, physical or virtual, for people to operate out of, at a cost. Steam is not a store that sells their own products, they are a platform that sells other people’s stuff and they take a cut. If I own a big plot of land, and let a bunch of businesses operate on that land as long as they pay me monthly, I’m taking a rent. It’s the same thing.

                  I feel like I don’t even need to comment on your weird bragging about profiting off of war, but I’ll just say this – whether you like it or not, whether you are personally interested or not, you are financially interested in the suffering and death of other people. If you think that’s morally okay, good for you. Personally, I think that’s pretty monstrous. I’d wish you a good day, but after learning that, I hope you get some help.

  • CalcProgrammer1@lemmy.ml
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    2 months ago

    Until any competing store releases a Linux client, I can’t really argue against Steam. They are a gatekeeper and almost a monopoly, but they’re also the most benevolent and pro-consumer gatekeeper that we have in the PC gaming distribution space. As long as all the competition continue to be Windows-only and, in some cases, actively work against Linux users, I don’t want Valve’s digital fiefdom to fall.

    • DarkThoughts@fedia.io
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      I’m not sure “gatekeepr” is the right term when all you do is simply being better for your customers than anyone else. Like, Ubisoft, EA, Epic, they all are garbage companies. GOG is the only store I’d mildly consider (ignoring tiny indie ones like Itch here), but they also have 0 interest in Linux support, which is where they lose me. Without Valve, Linux gaming would not be where it is today, and as a Linux user that is already like 85% of my decision making being done in favor of Valve - with the remaining 15% not all strictly being in another camp either. If someone wants to challenge that monopoly, they’d have to do something better than forcing exclusives or luring with “free” games, because that’s some shady shit that makes me just want to stay away even more.

      • TriflingToad@lemmy.world
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        Valve isn’t perfect though. Especially when it comes to owning games. I couldn’t use Asprite on my laptop on my schools wifi because it couldn’t verify that I own a 1gb program to draw pixels. Disabling wifi didn’t help either. Still made up it’s mind on not letting me make sprites for my school assignment till I connected it to my home wifi.
        The best part? There’s literally a free version that’s not on steam that I purposely didn’t download because I wanted to support the dev!

    • usrtrv@lemmy.ml
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      How are they a gatekeeper? Near monopoly sure. But they don’t force companies to only publish on Steam. They don’t have restrictive rules. I’m not sure what gate they are keeping.

      • AEsheron@lemmy.world
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        2 months ago

        If you reeeeally want to stretch, they do have rules about pricing things lower on other platforms. Like, you can have a sale on your website that makes it cheaper than Steam, but can’t have the base price cheaper there than on Steam. That’s about it.

        • frazorth@feddit.uk
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          2 months ago

          Disproven many times over.

          You can’t sell the free generated Steam keys on other platforms lower than on Steam. You are perfectly free to sell the game on other platforms for less than Steam.

    • falsemirror@beehaw.org
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      Valve is interesting. Enshitification is the standard for something like social media. Corporations are the real customer and users do creative labor to keep it valuable.

      Valve flips the script. Developers struggle because they are only expected to labor. Studios don’t get the full value of their labor. They might be a huge corporation but they are a worker to valve

  • prime_number_314159@lemmy.world
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    2 months ago

    When a monopoly is faced with a smaller, more efficient competitor, they cut prices to keep people from switching, or buy the new competitor, make themselves more efficient, and increase profits.

    When Steam was faced with smaller competition that charged lower prices, they did - nothing. They’re not the leader because of a trick, or clever marketing, but because they give both publishers and gamers a huge stack of things they want.

    • cmhe@lemmy.world
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      Sure, Steam seems fairly okay, especially their Linux support, but I still mostly prefer GOG, wherever possible, because it offers more control to their customer over the product they bought.

      It helps that Valve is not publicly traded, but I fear that if the current owner (Gabe Newell) dies, there might be a shift in business practices.

      Enshittification can still happen in privately traded/owned companies, it generally happens slower and in case there are other reason for the owner(s) to maximize short term profits (e.g. business built on VC money), it can happen faster.

      • Firipu@startrek.website
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        Gog support sucks tbh. Steam refunds everything no questions asked. Bought elden ring on gog, wrong region, couldn’t activate it back home. They told me to suck it. Fuck gog

        • cmhe@lemmy.world
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          In what region is Elden Ring available on GOG?

          Gog is also much easier to deal with via a VPN. I bought some region locked games easily doing that and could play them anywhere, because they are DRM-free. Steam is much more difficult, because each account belongs to a specific region. Moving accounts means you have to have an bank account and address in different countries, so easy for rich people, more difficult for ordinary folks.

    • mindbleach@sh.itjust.works
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      So more-efficient competitors emerged against the supermajority market leader and didn’t impact that company’s market share.

      Hmm.

      • frazorth@feddit.uk
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        Thats not what they said, “More efficient” didn’t happen.

        Just either a wildly more toxic environment with Epic, or a cheaper but much less user friendly one with GOG.

        Steam didn’t need to change because neither of the competition understand the market.

        • mindbleach@sh.itjust.works
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          Steam didn’t need to change because none of their competitors challenge their de facto monopoly. Reasons do not change how it is plainly a monopoly. They have a supermajority market share, and people glibly admit, they don’t even consider buying games except on Steam.

          • frazorth@feddit.uk
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            2 months ago

            You said

            more efficient competitors

            But now you are saying that they didn’t challenge the monopoly? If they dont even challenge then how are they competition?

            Steam let’s me buy games and play them. The interface with Big Picture Mode let’s me interact with the store.

            The issue I see is that no one is competing on PC with Steam because they keep trying to tie themselves with the fucking trainwreck that’s Windows.

            They keep trying to tie themselves with shitty desktop launchers.

            They keep trying to tie themselves with toxic customer service.

            There is competition, but it’s with Sony, Microsoft and their consoles.

            • mindbleach@sh.itjust.works
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              If they dont even challenge then how are they competition?

              That’s equivocating two definitions of “competition.”

              no one is competing on PC

              … that’s admitting they have a monopoly. That’s the monopoly we’re talking about. You’re not disagreeing with me, you’re just picking unrelated definitions and talking about something else.

              Steam’s competitors, on PC, are services like GOG and EGS. Their teensy market share doesn’t disqualify them as competitors. They are in the exact same market. That’s why they have a “market share.” And Steam’s market share is so overwhelming that you’re treating their would-be rivals like they do not exist.

              • frazorth@feddit.uk
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                2 months ago

                I could basically buy anything that I get on Steam, on either Epic or GOG. Their market share is not why I buy games on Steam, I gave you those reasons already.

                I do not run Windows because its a shitty hostile environment that contractually prevents distributors from providing an optimised interface for gaming. It inserts adverts into every section, and even Windows users unironically complain that Windows Update is malware.

                • mindbleach@sh.itjust.works
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                  2 months ago

                  I gave you those reasons already.

                  In response to a comment reading: “Reasons do not change how it is plainly a monopoly.”

                  Their market share is what make them a monopoly. That’s what the word means.

              • mindbleach@sh.itjust.works
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                Upvoting ‘no competitors means it’s not a monopoly’ is tribalism. Y’all don’t care about the words. You are performing loyalty. Comments defending the ingroup must be good and smart and right… even if they’re repeating the initial criticism.

                ‘Steam’s competition doesn’t matter.’ ‘Wrong! They have no competition.’ That’s worse. You know that’s worse, right?

                • frazorth@feddit.uk
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                  2 months ago

                  Thats not what was said at all.

                  No competition is not good. But Epic is worse competition, and GOG is halfhearted competition that is an ultimately worse experience for most people.

  • Mandy@sh.itjust.works
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    2 months ago

    This is just silly, is this dev just a salty b?
    I may not like some parts of steam (like its ui) but I’d say gaben showed us how a big company should always be run.
    They don’t buy out anyone (hello epic) they made many proconsuner moves and they are funding alternatives like proton without any guarantee of return.

    Your shit doesn’t sell without steam not because its YouTube and holding everything and everyone hostage, but because everything else is just that much worse.

    If you wanna shoot yourself in the foot go ahead but don’t complain nobody is is helping with it.

  • atro_city@fedia.io
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    2 months ago

    Digital fiefdoms like who, you ask, as if you don’t already know the answer? “Valve is the most egregious example,” says Gavrilović. He hopes for a future where devs, not digital feudal lords, have more power, “but I lack the imagination to envision the replacement of Valve with a community owned alternative. That ‘winter castle’ will not fall as easily, but we should at least start openly discussing alternatives.”

    Make an opensource game store that’s owned by a non-profit and paid for by the game studios that want to sell on it, giving them a say on how things should run.

  • vxx@lemmy.world
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    2 months ago

    Call me when they show predatory behaviour to establish their monopoly. I don’t think steam has exclusive deals as epic has for example.

    • RixMixed@lemmy.ca
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      Loot boxes and what is essentially a market of nft’s. Otherwise they’re pretty cool I guess.

      • BonerMan@ani.social
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        Its about steam itself not what valve does in CS or TF2 and the market isn’t their fault.

        The loot boxes are entirely cosmetical stuff and the market is 100% player run, when nobody buys the stuff, steam wouldn’t loose a penny, they profit from transactions on their platform, but that’s because they are acting as payment processors.

  • I don’t know if a spiritual successor will be as good. I mean, it wasn’t exactly the gameplay that made it so compelling; it was the writing. None of the supposed successors being made rn have the writers from the original game.

    It also is a shame it wouldn’t be set within Elysium; a very well built world that is as exciting as it is mysterious.

  • KingOfTheCouch@lemmy.ca
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    I feel like some journalist got high as fuck with a dev, wrote out a fucking fever dream of… drivel and then the editors were like fuck it, Tim Sweeney pays us to post some hit pieces against Valve and this is all we got this month so we’ll just run with this.

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    2 months ago

    Right on. I enjoy steam and I find Valve are mostly responsible gatekeepers, but at the end of the day, they’re still a gatekeeper

    • Charzard4261@programming.dev
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      Are they gatekeepers though? It’s not like they own Windows or Linux and stop you from using any other store. Just having the biggest audience doesn’t make them gatekeepers to the market.

      I never see people talking about what valve should change other than lowering the 30% cut, but arbitrarily forcing that would set a bad precedent.

      Instead of virtue signalling here’s reasonable things Valve could do:

      • allow developers to chose what features of steam they use for each game, allowing them to lower the cut by individually opting out of forums, workshop, cloud saves, achievements, inventory items etc
      • offer a purchase = one time download with no drm (still legally one copy) for the closest thing to “owning” a digital game
      • allow someone to inherit a steam account

      Someone correct me if I’m wrong but I’m pretty sure proton is free to use and you can install stores and games not from steam on a Steam Deck, so again I really don’t know what they’re gatekeeping.

      • Ashtear@lemm.ee
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        For specifics, I’d like to see consistent, transparent censorship standards, and Steam Workshop files made publicly available.

        Steam’s censorship issues are only going to be more of a problem as the Japanese PC market continues its explosive growth. The platform’s inconsistency is surely frustrating Japanese developers, and the lack of transparency is giving fuel to a (not unearned) narrative that its content reviewers are arbitrary and xenophobic.

        The Workshop matter is far smaller in comparison, but Steam is gatekeeping crowdsourced work product.

        • Charzard4261@programming.dev
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          The workshop is an interesting topic and one if like to see a larger discussion around - theoretically people are free to upload their workshop content outside of Steam altogether, but arguably it’s on developers to support importing non-workshop content.

          Censorship is definitely something that needs sorting out. I hadn’t heard of much censorship going on but I can definitely see it happening, giv n Japan’s standards can differentiate massively from America’s. Clear rules need to be laid, and I hope clear reasons are given when it occurs.

      • BonerMan@ani.social
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        I see why steam doesn’t let people inherit a account and why they don’t let people chose what features they use.

        The inheritance is likely a legal issue with the license, officially they don’t let you do it, but just logging in changing the account email and taking it will nither be noticed nor do they care.

        And the features is likely because they have running costs, the small stuff like cloud save and community cost them almost nothing, what is costly is the games distribution itself and that’s what they get the money for (also the advertising on the Front page). You need to send all the data from a server as close as possible to the user downloading it, steam operates in almost any country in the world. Its a huge amount of data they need to store, backup, secure and transmit, they do cut their share after a certain amount of copys are sold because they are then in the plus with less money, but they also pay for all the free games, all the mods and all the other stuff.

        publishing on steam costs nothing, they just take a share, and thats a fair share in my opinion, when you don’t sell, steam gets nothing and eats the costs, when you sell they gain from it as well and probability recommend people your game that are willing to buy it.

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          I’m with you on all of this. I’m familiar with this (am a game dev) and you’re 100% right that the biggest cost is game distribution. One thing though: it costs ~$100 to list a game on Steam, which is returned to you after it’s made a thousand or two.

          Honestly there’s nothing much valve can do to appease people, but I believe the most likely thing they can do is release data on how much distribution costs and give companies the ability to disable the “extra stuff” to save even a few percent of their revenue.

          • BonerMan@ani.social
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            One thing though: it costs ~$100 to list a game on Steam, which is returned to you after it’s made a thousand or two.

            Thanks for the input. Wasn’t aware of that, is this a recent thing?

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              2 months ago

              It got added when they moved from Greenlight to the current system IIRC.

              Double checked and it’s called the “Steam Direct fee”, is $100 (+ potential taxes) and you get it back when the game makes $1,000 “Adjusted Gross Revenue”.

      • Paradachshund@lemmy.today
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        2 months ago

        Having the biggest audience to the degree that they do absolutely makes them a gatekeeper. If Steam became predatory tomorrow it would have a catastrophic effect on the consumer friendliness of the current PC market because you wouldn’t have anywhere else to turn for many games. GOG and Itch don’t have nearly as large of a selection of mainstream stuff.

        • Charzard4261@programming.dev
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          2 months ago

          That’s on developers for not putting their games on other platforms, Valve do not prevent you from doing so. If they went crazy tomorrow, people can just jump ship.

          I swear the only games that could never be on another store would be Valve’s own. It’s really not their fault that other platforms are so bad or niche.

          Like realistically what should they do to not be seen as gatekeepers? Become worse to scare developers and customers onto other platforms?

          • Paradachshund@lemmy.today
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            2 months ago

            It’s not their fault they’re gatekeepers, it’s a symptom of their success. The biggest platform will have a much greater pull inherently, and it should be their responsibility to act fairly because of that position. Thankfully they seem to take that seriously so far. We can only hope it stays that way.

      • NOT_RICK@lemmy.world
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        2 months ago

        Gog, direct distribution, something else I haven’t thought of. I just fear monocultures. Things can go south fast

              • NOT_RICK@lemmy.world
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                2 months ago

                I think their market dominance makes it an uphill battle for a dev to not put their games on steam. I don’t think that’s much of a problem right now because Valve has been reliable, but all it takes is a bad turn of events at Valve leadership for that to change. I think they are a gatekeeper only insofar as they have market dominance and a platform with games with DRM

                • chingadera@lemmy.world
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                  2 months ago

                  Some titles have been very popular without steam, Dark and Darker is a good example of this, GTA 5 another.

                  I’m not going to pretend they don’t have the most sales, but they also have objectively the best platform. People love it.

                • GreyEyedGhost@lemmy.ca
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                  2 months ago

                  As a gamer, there isn’t too much I can do about it, except buy games from other stores where the developers offer their games. As a developer, if I’m worried about Valve becoming abusive, it makes sense for me to use more than one marketplace, or a different marketplace than Valve altogether. Since Valve doesn’t seem to have a lot of exclusivity deals, this either means it costs more for developers to maintain multiple distribution channels, or they don’t think it benefits them to have multiple distribution channels. That said, the continued existence of those other distribution channels leaves the option to leave if they don’t like Valve’s behavior.

                  As a gamer, all I can do is support other stores, and I do.

    • jwiggler@sh.itjust.works
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      2 months ago

      I find it really interesting how Valve hired Yanis Varoufakis to analyze the markets that were spontaneously emerging from games on their platform, and how he went on to write a book about the feudalistic nature of internet platforms that is being referred to here. I wonder what Gaben thinks of that and what Yanis thinks about Steam.

      Then there is the aspect of Valve being a flat company, no hierarchy, and how Gaben has talked about avoiding rent-seeking that other companies were taking part in, how he wants to make good products for gamers, doesn’t look at sales numbers.

      Valve has some really great philosophy running behind it, and then there is the fiefdom of Steam extracting rents from publishers.

  • Jure Repinc@lemmy.ml
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    2 months ago

    I agree and hope that what comes after it is even better at supporting gaming on GNU/Linux and contributing to various libre and opensource projects like KDE and Proton and Mesa and such.

  • TachyonTele@lemm.ee
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    2 months ago

    I’d really like it if Valve waits for until after I get a pile of external hard drives before they go under.

    • BonerMan@ani.social
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      2 months ago

      They won’t go under. They are managed with good knowledge and in good faith towards all people involved in the game processes (devs, publishers, gamers and themselves)

  • tleb@lemmy.ca
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    2 months ago

    Steam obsessed people always cry about the lack of “features” in other stores, as if a game store + launcher needs features other than being able to buy and launch games.

    Hell, I don’t even want to launch games. Just let me buy and download an exe (oh yeah, GoG does that, which is why I use GoG whenever I can…)

    Sucks for devs that people just won’t buy their game if it isn’t on Steam though :/ Idk how to change peoples’ behaviour, unless Steam does something egregiously bad to users

    • blackris@discuss.tchncs.de
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      2 months ago

      One of those features is Proton. Thanks to Steam I can play every game I am interested in, without the need to install Windows.

      GoG sometimes pushes out Linux installers that they immediately stop supporting, resulting in non-working games. Fuck that.

    • Steam was around for long enough, with it’s array of features, that I have grown accustomed to having them. Even when it first launched, Steam was more than just a store and library. It had Friends and, while not yet integrated into the app itself, they also provided the User Forums for every single individual game.

      Even as just a store and ignoring all the other periphery features, it has more features for actually finding things than any other digital market for buying games. Not to mention sales, user reviews, and more.

      Steam is widely regarded as the best option because they do things in the interest of their customers, instead of shareholders with a stake in the company.

    • MindTraveller@lemmy.ca
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      2 months ago

      Steam is fast. Epic is slow. Epic is always asking me to 2FA to access my library of free games. Epic takes minutes to load their store homepage.