That is interesting. I thought that both Proton and WINE are identical forks and a monolith of all the feature offered by a front-end app that uses them, just that one is maintained by Steam, and the other by an open-source community. The DXVK stuff you’ve shared is new information to me, because I thought that WINE included that by default.
Proton is just Valve’s fork of Wine. It had a lot of game-specific patches, to make all the Steam games work better.
Wine isn’t meant specifically for games - you can run most Windows applications in it. It’s just translations of Windows syscalls to Linux equivalents, to put it simply.
Proton and Wine are largely the same thing. Proton just has DXVK built in as well as a bunch of Valve-made patches.
Valve had greatly accelerated Wine development. I still run many games off pure Wine with manually added DXVK.
That is interesting. I thought that both Proton and WINE are identical forks and a monolith of all the feature offered by a front-end app that uses them, just that one is maintained by Steam, and the other by an open-source community. The DXVK stuff you’ve shared is new information to me, because I thought that WINE included that by default.
Proton is just Valve’s fork of Wine. It had a lot of game-specific patches, to make all the Steam games work better.
Wine isn’t meant specifically for games - you can run most Windows applications in it. It’s just translations of Windows syscalls to Linux equivalents, to put it simply.