I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I’d try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there’s a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon’s later entries since there’s more than one.

Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm doesn’t seem as big, you don’t have a way to know that you’re tired as readily, you just have to watch for the signs and the village you visit doesn’t seem as characteristic. It’s a basic farming sim, it has to start somewhere.

But Stardew Valley does so many things that it is easier to revisit.

  • MoreFPSmorebetter@lemmy.zip
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    9 days ago

    Pretty much all the racing games from my childhood. I remember them having super realistic grip and aerodynamics, but playing them again compared to even sorta SIM modern racing games today is just night and day.

    I will blame my 1000+ hours in beamNG for some of that. Once you have seen super detailed soft body physics it’s hard to play anything that doesn’t have it. Wreckfest 1 had a decent hybrid soft/ridged system that worked for that game. Seems the second game that just dropped on early access improves on it some, but I’m gonna wait for the full release before I pull the trigger on that one.