According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
Nah, Bethesda will just do the same as they did with the Creation Engine. Let the community patch their crap and never fix it.
It’s shitty but at the same time, if people are gonna do it anyway… idk it’s tacky and the audacity to slap a $70+ price tag on the thing? Fuck that