Other than what they explicitly call out as a change to address criticisms of Borderlands 3, I don’t know what this does differently from Borderlands 3, but I really like what I see. This looks great.

  • ampersandrew@lemmy.worldOP
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    3 days ago

    Playing through those old games now, I feel like they could use some kind of dodge move to get an escape from guaranteed damage, so if the movement does that, I’ll be happy. But those games are also littered with level designs that make you take the long way around due to a single ledge being too high, so hopefully it alleviates that problem a bit too. The Destiny personal vehicle seems like a departure from Catch a Ride, but maybe those already weren’t in 3 for all I know, and being able to spawn it out of nowhere probably is an improvement.