What I love about the Zelda games is that they try out something new with each title. So who knows, maybe they’ll eventually do a Zelda that’s geared more to fans of the older titles.
What I love about the Zelda games is that they try out something new with each title. So who knows, maybe they’ll eventually do a Zelda that’s geared more to fans of the older titles.
I agree with all you said about Zelda BOTW. As a Zelda game I was really disappointed. But if you set aside the Zelda part it was actually a pretty fun game for me. I really enjoyed the exploration and it was the best open world game I played so far. But too easy forgettable dungeons and too easy bosses and darn weapons breaking really bothered me so I’m not even interested in the TOTK. I’ll wait for the next Zelda game and keep my fingers crossed.
Great, thanks for the info. I’ll give it a go at some point :)
Wow, it never occurred to me to try that approach. I always focus first on the food and mostly don’t even get to building tools, and I find the game really fun and challenging. It’s great that you can take so different approaches and still enjoy the game. I’ll surely try it out your way, thanks.
Damn, I don’t know what to think about that. I’ve got an urge to stack them so they take up less space, so I liked when the game made me care about the residential area and creating roads through it.
Ravenswatch is a really fun roguelike that’s great solo, but the multiplayer is also really fun. Every character gives you a totally unique gameplay so it doesn’t get boring with time. I’m really excited to see what the game will look like when it’s released, but for an early access game it’s great and doesn’t suffer from lack of content because it’s challenging and has a nice variety of enemies so if somebody is on the fence about it, I recommend trying it out.
How does it compare with the original Forest? I liked that game, but after you explore all of the caves there’s not much to do. Building is fun, but I think some stronger enemies were needed.
I really like that you have to take into account what your villagers like and build the city around their needs. It makes choosing the type of buildings exciting every run. And then making sure that the production is fast enough so that the needs are satisfied.
I didn’t play the games you mention so I don’t know what do you enjoy about them, but for me this game was a fantastic surprise. It somehow gives me the old Warcraft III vibe, without the “building an army” part that I didn’t enjoy and was never good at.
I remember they changed at some point that people would go rest in their house. Did they revert it back so that the resting is done at the heart again? Does that mean I can just stack houses and not care if there are roads connecting them or if they are even accessible?
Ok, that’s a good point. I’m glad you enjoy that part of the game. I wasn’t really interested in “talking” to NPC-s and giving them gifts so I skipped that part of the game and certainly missed what some people like the most about it. As I said, not my cup of tea.
For me it was fun for like 5 hours, but I was massively let down after that. The combat is pretty basic so that got boring quickly, and the new maps pretty much didn’t have anything new except new vegetables and enemies with new skins. You learn everything you need to know about the game in the first couple of hours and after that there’s no challenge and no real reason to keep making money which makes the grinding pointless. It’s a good casual game if you like decorating the farm but it’s not my cup of tea.
Many people love Stardew Valley so I gave it a go. It was fun for a couple of hours, but it doesn’t really have any depth. But you can go to the tavern and hop on an arcade machine with a really fun minimalist twin-stick shooter called Journey of the Prairie King that’s actually pretty great. It’s fast paced and unforgiving, and I spent more time playing that than on actual farming and what not.
Ok, thanks for the info. I started freaking out :D