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Joined 1 year ago
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Cake day: August 18th, 2023

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  • Meh, that’s kind of the point, no? Seems like it would be more jarring to only federate at the community level, as you either a) still have to interact with people from the unwanted instance or b) deal with randomly hidden comments from that instance. If the community dies because it’s on an unpopular instance, well, that’s the way it goes. Can always start up/join a community on another instance that’s federated with yours.





  • “Even though the scene feels nice for future bridal couples, we can’t disregard what it symbolises: a father handing over a minor virgin to her new guardian.”

    This seems like a silly thing to get hung up on when the bride isn’t a minor (and perhaps not a woman) and can choose who they walk down the aisle with. The article even mentions that some choose to walk with their mother, and likely there are others who walk with other important friends or family members. I’ve never cared too much about wedding ceremonies, but I know that walking down the aisle can be a really important and symbolic thing for the bride and the person they walk with. Seems like taking that choice away is more restrictive to women than, you know, letting the woman decide for herself.






  • I was a reddit Sync user and was super bummed when (large scale) API access was shut off, so I jumped on the chance to use Sync for Lemmy. It defaulted to world for signups, presumably for ease of use for migrating reddit users. Knowing that Sync already had a loyal audience that was willing to put in a little effort to migrate, it seems the dev opted to make everything as similar to the reddit UX as possible, including registration.

    Now that I’m more familiar with the fediverse, I’ve been considering migrating to a more specialized instance that matches my interests. Truthfully, though, it seems unlikely that much of anything would change if I did since I’m going to keep using the same app, so I’ve been slow to move.

    To compare this with my experience with Mastodon, I was absolutely overwhelmed by the idea of instances and really had no idea which to join, nor did I have a familiar app to work with. I figured it out eventually, but a lot of the artists I follow didn’t or didn’t have time to, so overall I haven’t spent much time on it. I’ve spent way too much time on Lemmy so far.





  • Part of the problem is that we have relatively little insight into or control over what the machine has actually “learned”. Once it has learned itself into a dead end with bad data, you can’t correct it, only work around it. Your only real shot at a better model is to start over.

    When the first models were created, we had a whole internet of “pure” training data made by humans and developers could basically blindly firehose all that content into a model. Additional tuning could be done by seeing what responses humans tended to reject or accept, and what language they used to refine their results. The latter still works, and better heuristics (the criteria that grades the quality of AI output) can be developed, but with how much AI content is out there, they will never have a better training set than what they started with. The whole of the internet now contains the result of every dead end AI has worked itself into with no way to determine what is AI generated on a large scale.



  • I think we generally agree, but I worry that a new platform couldn’t do more than GoG+Lutris already do. Perhaps, though, it could be done with a reputable foundation.

    And the lawsuit is more or less what I was radio referring to with Steam’s price rules. I would definitely be on board with striking the requirement for publishers to offer the same price on all platforms at the same time.

    On that note, though, I wouldn’t take the whole case at face value, as I think parts of it are pretty frivolous (unless they prove that Steam is actually actively stifling competition and, you know, not just a decent platform that entered the space first.) I also think it’s silly to point out Epic’s lower commission rate since they’ve been giving out free games like candy and actually making third party games exclusive to their platform in a very clear attempt to compete with Stream. There’s absolutely no guarantee that they won’t raise their commission once they have a foothold in the market (though I do concede that their licensing terms for Unreal Engine have remained fairly reasonable).


  • On the one hand, yeah it’s absolutely important not to idolize any company, because they have no sense of loyalty or generosity. Telling yourself otherwise is a guaranteed path to disappointment.

    On the other hand, of all the shit sandwiches we’ve been served, Steam is one of the fresher ones. Though they developed Proton for their own benefit, it’s pretty undeniable that it has made gaming on Linux way more viable than it has ever been, and it’s open source. I mean no shade to FOSS solutions like Lutris, but having paid developers work on a project full-time certainly has its advantages.

    I do think that the concerns about Steam’s pricing rules are valid, as are gripes with its DRM for first party games. But, overall, they’ve brought a lot of convenience to PC gaming that is hard to find elsewhere in the gaming world.