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Joined 2 years ago
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Cake day: July 2nd, 2023

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  • I had the same reaction to it, but ended up buying it after looking into some gameplay. I’m glad I did because there’s a really enjoyable game outside of the “sex appeal.” Combat is good and fun, there’s an interesting story there too. My only major complaint is that about 2/3 or 3/4 through the game it turns into a boss rush, and almost feels like the devs ran out of time or budget so cut some story.

    As for the community, it’s easy to get around that by just not taking part. I’ve avoided it for the same reasons you’re not wanting to play. It’s a shame there too because I imagine there’s well meaning people who truly love what the game has to offer outside of fan service, and would love to discuss lore, etc.












  • Ridge Racer Type 4 was a game that absolutely ooze with style in every aspect. The graphics were up there with the best of them at the time, cars ranged from simple to utter batshit in design and performance. UI both in and out of races is iconic, holding a motif that is both a racing aesthetic and minimal design, keeping the details only where they’re needed. The music moving from the 90s rave of the older games, over to house was a bold move but it works perfectly. It fits exactly how it needs with the course settings, gameplay and overall aesthetic.

    Wip3out while the previous games may be more iconic due to the groundwork laid out by the Designers Republic. Even though they gave the series its icon graphic design style, the third game is the most definitive entry in the series (imo). It continues the design and refines that groundwork brought by tDR. The gameplay is fast and can be intense. Visually the graphics were incredible at the time with track designs that influenced the few later games with new elements and environments. The music was the perfect mix of future trance and techno that still lives in my head today.