

It was a good game. Not perfect, but very good.
Even the things I don’t like are pretty minor.
- upgrading weapons is kind of tedious. Once you know where the stones are or the bearings, it’s kind of a chore to get them.
- related: once you know where some high value items are, it’s really tempting to just beeline for them from the start. But that’s kind of tedious. I guess I could just pretend I don’t know where the +5 stats talisman is.
- a lot of side content isn’t especially rewarding. The first time you play it’s exciting because you don’t know what you’ll find. But later it’s like “nah, this catacomb has a useless ash and boss I’ll fight elsewhere”. Which is a shame because most of the level design is great.
Ed Zitron wrote an article about how leadership is business idiots. They don’t know the products or users but they make decisions and get paid. Long, like everything he writes, but interesting
https://www.wheresyoured.at/the-era-of-the-business-idiot/