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Cake day: June 30th, 2023

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  • I don’t mind that there’s only one winning order too much. Could be cool to have more options but I’m okay with that design choice. Like you said, it’s a lot of effort for not a lot of players. I could still vary the gameplay during the missions and that’s good enough. Besides, I enjoyed the world and the characters more than in any other Arkane game, maybe on par with Prey, can’t put one above the other.



  • Deathloop’s story basically means that you’re replaying the game because you failed your previous attempt at escaping. You can play it more than once, the game encourages you to, and I kinda want to, but I never did because I already won. In a lot of games replays are basically just “fresh starts” and here, they are part of the story, and ironically, that’s what’s stopping me.


  • Yeah. It’s super scary but it’s really the most optimal route. I fell in love with a friend, told her, she said she doesn’t feel the same way but we still remain friends and after a period of awkwardness it got back to the way it was before. We live in different parts of the world most of the year so nothing would really change one way or another, but still, it was easier to get things out in the open.

    Just should tell her in a non-creepy casual way and it should be fine.




  • Honestly, for some reason, I just strongly dislike everything set in the medieval fantasy setting. I tried watching Game of Thrones and dropped it because of that, I didn’t watch too much of Harry Porter or LotR, never played Skyrim for the same reason. I know I’m missing out on a giant chunk of cool media that’s great and interesting but I just can’t bear this time period + magic. Unfortunately.

    I might try something that’s incredibly good and super popular but I probably won’t like it in the end, even if I’m coming in with no prejudices against the world.




  • Outer Wilds: too boring for me.

    RDR2, Horizon series, probably many more others I don’t even remember: a lot of busywork in an empty uninteresting giant open world.

    Souls-like: I understand why people like them but it’s not the kind of challenge I like.

    Star Wars anything, Shadow of Mordor, Hogwarts Legacy: couldn’t care less about the setting.

    I think these are about it for “generally liked” kind of games. There’s some more about less popular stuff but in general this is it.