

Well, yes, there is that.
Well, yes, there is that.
That’s not what I’m saying. I’m saying governments could force MS, Google, Apple to implement content filtering tools at the OS level, that give users the choice to set up filtering however they want for themselves or their kids.
Those against website age verification argue that content blocking should happen at the OS level. For example, a parent could enable the built-in “child mode” on their child’s smartphone or computer. As I understand it, that would be more effective, graceful, cheaper, free speechy, and private. To a degree, tech savvy parents (and people who block ads and other content) already do similar things with third party tools - i.e. it’s feasible.
Everyone should have content filtering tools. I use Adguard services for filtering my own internet (adult, Reddit, YouTube, etc.). Surely, implimenting something similar at an OS or router level would have saved us decades of pointless bickering and provided us with an actual consumer benefit?
Dick pills and Fleshlights forever!
“…you get to be relieved of your responsibilities for the day and go do something fun” is a terrible attitude to take about the underlying work if you’re trying to make games. If you didn’t enjoy making it, they won’t enjoy playing it.
Edit for the downvote: I have a small games studio. I also attended d.school and have an EMBA. Large companies will have some people who phone it in day-to-day. A small studio needs people to be committed and giving 100% basically at all times. If you’ve done your job properly, you might find that you have to force people to take time off or even go home at the end of the day. That’s what I was getting at. Field trips might form part of that engagement strategy, but not as a respite from an otherwise grim day-to-day.
Everything is an advertisement now. We even made ourselves into our own advertisements. The number 1 childhood aspiration is to become the most effective advertisement.
A PS3 with Evilnat custom firmware is truly a thing of beauty. A great era for videogame creativity and experimentation, when F2P was just a twinkle in Tim Sweeney’s eye.
In a sense, this is also the point. They are different devices targeting different markets.