

Effort or no, if an attacker can reasonably bypass it, it’s not secure. That’s why software gets security patches all the time, why encryption/hashing algorithms can fall out of favor, and why quantum computing can be pretty fucking scary.
Effort or no, if an attacker can reasonably bypass it, it’s not secure. That’s why software gets security patches all the time, why encryption/hashing algorithms can fall out of favor, and why quantum computing can be pretty fucking scary.
That sounds strampunk af, I’d get it even if I didn’t need one if it did that!
Okay that makes way more sense then yeah. I don’t know of a single chromium browser that supports extensions on mobile so unsurprising
I’m trying. I’m trying so hard. But it keeps pissing me off because I have to dig through settings to undo changes they made to browser features that are standard across both Firefox and Chrome. It’s free and I’m not tryig to sound entitled but almost every single change they made to Chromium aside from the privacy stuff has me going WHYYYYYY?
The way they handle open in new tab, tlds like.internal
, and ctrl+click to complete urls were the worst offenders off the top of my head.
Plus their ad blocker doesn’t even come close to uBlock Lite.
I just want v8 in a hardened vanilla Firefox wrapper that doesn’t go to the extremes that LibreWolf goes) :(
Not sure how Vivaldi uses extensions since you cannot add new ones from the chrome store…
Extensions in Vivaldi come from the Chrome Web Store, not sure what you mean by this
Wdym, they made CoD Black Ops 6 /s
That extra 8GB of RAM is probably doing a lot of the heavy lifting to make general use smoother. More RAM = less swapping to the drive when memory fills up (which on 8GB means ~5 tabs in a browser before it starts slowing down haha).
Left a comment as a reply to one of yours about the laptops themselves.
The way I can tell if a game does/should run on my PC is kind of a multi-prong approach
And then check protondb to see if it can run on linux (most likely will)
Integrated graphics may have some gotchas but the general rule I follow is “if it came out within a console generation, it can’t run that console’s games. Last gen can be serviceable. 2 generations back run pretty well.”
FWIW I think the Surface is the more powerful machine.
I wouldn’t bother with any 3D AAA that came out after ~2010 on the Mac and even then you’re looking at 720p 30FPS
The Surface looks like it might be a solid light indie game machine. I doubt it’ll struggle too much with anything 2D and may even be able to run late PS3/super early PS4 era (before 2015) 3D games at reasonable framerates.
Thank you! Every time a story like this comes up, people seem to wanna pretend managing your own hardware is all sunshine and rainbows. Especially if you want global scale or as little down-time as possible, cloud provider’s your best bet, albeit one where you have less control than you would with your own servers.
Opinion: You should be building on top of open source platforms and tools (Docker, Kubernetes if you need it…granted I’m not an expert in this area) to mitigate some of the vendor-lockin, and take a multi-cloud approach. If you’re mainly hosting on GCP for example, host smaller deployments on AWS, Azure, Cloudflare, or something else as a contingency…eventuality you can also add or just move to your own servers relatively painlessly. Also AGGRESSIVELY backup up your database in multiple places.
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I thought you were being serious as well. I’ve dealt with enough people who would genuinely make that argument so I assume nothing.