Opting for UE with its wide compatibility and user base can speed up development but you’ll still need to allot ressources to optimising which becomes harder and harder the bigger the product and the farther it is in development. Look at Eriksholm, it looks beautiful and runs with 60fps even on a Steamdeck.
Opting for UE with its wide compatibility and user base can speed up development but you’ll still need to allot ressources to optimising which becomes harder and harder the bigger the product and the farther it is in development. Look at Eriksholm, it looks beautiful and runs with 60fps even on a Steamdeck.