inclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 2 days agoBorderlands 4 Patch Due Out Today, PC Performance 'Our Top Priority,' Gearbox Sayswww.ign.comexternal-linkmessage-square12fedilinkarrow-up114arrow-down11file-textcross-posted to: [email protected]
arrow-up113arrow-down1external-linkBorderlands 4 Patch Due Out Today, PC Performance 'Our Top Priority,' Gearbox Sayswww.ign.cominclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 2 days agomessage-square12fedilinkfile-textcross-posted to: [email protected]
minus-squareMalix@sopuli.xyzlinkfedilinkEnglisharrow-up7·2 days agoDo other games recompile shaders after changing settings? Surely not? At least I can’t say I have noticed anything like that.
minus-squareinclementimmigrant@lemmy.worldOPlinkfedilinkEnglisharrow-up5·2 days agoExpedition 33 seemed to have to recompile shaders regularly but never for 15 freaking minutes.
minus-squaregivesomefucks@lemmy.worldlinkfedilinkEnglisharrow-up2·2 days agoMost other games will just say something like: “Some changes require a restart to take effect” Maybe B4 tried something new where instead of a 2 minute restart, it fucks up your game for up to 15 minutes? Like, shit is unusual, but I don’t have the game, I’m just going off what I see in articles.
Do other games recompile shaders after changing settings? Surely not? At least I can’t say I have noticed anything like that.
Expedition 33 seemed to have to recompile shaders regularly but never for 15 freaking minutes.
Wasn’t that ue5 game as well?
Yup.
Most other games will just say something like:
“Some changes require a restart to take effect”
Maybe B4 tried something new where instead of a 2 minute restart, it fucks up your game for up to 15 minutes?
Like, shit is unusual, but I don’t have the game, I’m just going off what I see in articles.